Ranger

About
Many years ago, men became arrogant and failed to return to the earth her due.

The deities of Nature, Gaia and Silvan, found a few who had the strength,

wisdom and swiftness to train in the ways of the wild. In exchange for taking

the role of protectors of the forest, the ranger was given the knowledge to

survive, with superior hunting skills and a special affinity with the natural

world. Little escapes the heightened senses of the ranger - they can see great

distances, perceive things that are hidden, and can blend themselves into their

surroundings. Certain druid powers also belong to the ranger. They can call

on the very plants, animals and birds to come to their aid or do their bidding.

The ranger is proficient in the use of the bow, using it not only to secure

food, but also to protect the forest from all who would do her harm.

Minimum Stats
No known minimums to join.

Races
Duergar, Dwarf, Elf, Half-Elf, Half-Orc, Halfling, or Human.

Alignment
Can choose to be good or evil after joining guild at oak, evil guild is east of Lirath.

Rearrangement
Gp regen works from Str. 30 str=17 gp/rnd, 13 str= 5 gp/rnd

Shoot power works from Dex.

Spell power works from Wis. 15 wis gives sunblocking protective swarm, 10 wis gives enormous swarm.

Shoot Max
max fa.s.d.s

max fa.s.o.x

max f.c.r.b

Hunt Max
max f.c.s

max f.c.m.x

max c.s.h