Monk

About
''The monks are a select breed of silent fighters. The monk requires much speed,'' cunning, dexterity, and constitution, as well as special skills which I will teach to you in time. Monks must learn to use their surroundings to their advantage in any situation. Monks must also know when the time is right to flee and not risk death. 

Monks are not the cold blooded assassins as most other guilds in this world would like to believe. The monks only use their special assassin skills in the event that the guild itself or any guild member is threatened. Be it known that I do not condone unfounded acts of violence toward other adventurers, but in the event that a brother is killed, the monk must act accordingly and return the favor, although guild wars should be avoided at all cost. 

Minimum Stats
Dexterity 16

Races
Drow, Elf, Gnome, Half-Elf, Half-Orc, Halfling & Human

Alignment
Any

Armours
Restricted styles: chain mail, banded mail, plate mail & full plate.

Rearranging
Dex 20, Con 5

Advancement
''Monks are pretty simple. Once maxed, you have 3 important specials to reply on: Ki-Strike, Diamond-Soul, & Evade.''

Specials
The Hakama armour in the guild shop is pretty good. You'll want to use that. Type: concentrate for it's special powers. Wearing the armor makes it more powerful.