Mage

About
''The drow warrior rushes ahead with swords drawn ready to hack and slay, the clerics say their prayers as they ready their weapons and charge ahead to do battle for their goddess Lolth with magic weapons and their pitiful faith. While we the mages use our superior spells and intelligence to guide the destiny of the drow race. We are the true masters of magic unequal by ANY in the realms. We have spells that the surface wizards could only dream of. We have items and weapons that would make the mightest of fighters think twice about attacking us. We can take magic where is has never been taken before, to such heights of power that we be near GODS. Let the warrior have his sword, let the cleric have his faith and spells. They know who is behind the power of the DROW. Let the surface beware, for we claim this underearth, this underdark for our own and ware those who would seek treasure and adventure in the depths of the earth, for here be DROW.........''

Minimum Stats
Intelligence 16

Races
Drow

Alignment
Evil (Recommended)

Armours
Allowed styles only: adorn, robes & cloth. 'help guild-armour' in game will also tell you.

Rearranging
Int 20, Con 5

Balanced Mage
''A good all around max for first timers to the mage guild. Good offense will getting getting max shadows is easy.''

Offensive Mage
''Excellent offense while getting max shadows is possible but will require stat boosts either from ring of power, potions or the amulet of dragon. You will have about 75 more levels in m.s.o.t over the balanced mage.''

Pure Power Offensive Mage
''Exceptional offense while getting max shadows will be borderline impossible to acquire even with stat boosts either from ring of power, potions or the amulet of dragon. You will have about 22 more levels in m.s.o.t over the offensive mage.''